James T. Callum
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About James T. Callum
My name is James T. Callum and I’m not going to talk to you in the third person or make it seem like I’ve got some publisher or editor who has a bio on me.
This is just me, talking to you, the reader. I’m no different than you, I love reading and gaming just the same as everybody else.
In fact, I’ve loved reading for as long as I could remember. From the very first fantasy book I read, The Wizard of Earthsea, I was hooked.
For just as long I’ve also been an avid gamer and DND player (as well as other tabletop RPGs). Chrono Trigger, Final Fantasy, Illusion of Gaia, and on through the years as stories and graphics became better and better.
You’ll be able to find hints of inspiration from all sorts of RPGs and video games in my works. From the Final Fantasy series to Warcraft, Age of Empires to Anno, and games like Dark Souls and Bloodborne. Because who doesn’t love a little cosmic horror thrown in for fun?
These games (and countless others) have inspired me ever since I was a kid, and they continue to serve as my muse now that I’m much older.
Writing has always been my greatest aspiration and with your help, I hope to make it a full-time job. At the time of this writing, I still work a day job like most people. It is only thanks to Patreon that I was able to dedicate some of my spare time to writing.
So, if you’d like to provide direct support and help me achieve my goal of writing full-time (so I can write even more stories for you awesome people!) you can hop on over to my Patreon page where you’ll find tons of content.
Patrons get access to advanced chapters of upcoming books, special discord roles and discussion channels, early releases of books before anyone else, maps, cover reveals, voting, and a lot more.
And if you spot a typo or error, shoot me an email at: firstname.lastname@example.org, and I will get it fixed and re-uploaded ASAP. I aim to provide the best possible reading experience and as soon as I find an error I fix it. Once it’s fixed and updated, your reading device should update automatically with the improved version.
I'm always available to talk, connect with readers, fellow authors, and lovable book nerds:
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Titles By James T. Callum
The Founders were the first Marked, and they used those powers to build kingdoms, subjugate the land, and enrich themselves. And they will not suffer another to join their ranks.
Lost in a world with Levels, stats, and monsters, Hal fights to survive in an unforgiving land and escape execution from its rulers.
Ingenuity and courage won’t be enough. With Marked powers he doesn’t understand, he’s easy prey for all the goblins, bandits, aberrations, and foul monsters that plague the realm.
He’ll need to abandon his humanity by embracing the beast within. To fight monsters, one has to risk becoming a monster. If he can survive long enough to Level Up.
Freedom and safety cannot be achieved alone. Only by forging bonds with fellow adventurers and monsters alike does Hal and his would-be-kingdom have any chance of surviving the hazardous realm.
Experience the start of a new isekai litRPG adventure series, full of dungeon crawling spell-slinging action, crafting, party combat, deep magic systems, Lovecraftian horrors, and a horde of combat classes alongside an intriguing cast of characters. Yes, one of those things is not like the others.
Perfect for readers of progression fantasy, Gamelit, epic fantasy, and fans of Final Fantasy, Elder Scrolls, Wheel of Time, and Dungeons and Dragons.
No harems and no profanity. Language filters don’t count, right?
Start your epic LitRPG journey today and sink your teeth into over 1,000 pages of the first book of Beastborne!
To claim his powers as Founder and secure their freedom, Hal and his cohort fight to build a Sanctum where no other living kingdom dares to tread.
The search for a Manaseed to serve as the Sanctum’s heart will take Hal and his caravan to distant, strange lands, and force them to weather vicious beasts and Manastorms alike.
To survive the trials ahead, Hal crafts weapons enchanted with rare loot and sates his appetite for monster essences. All while struggling to balance the price of his corrupting, otherworldly powers and securing a foothold in an unforgiving land.
Settlement building won’t be easy with only days to prepare for a siege they aren’t remotely ready for. Hal must challenge his limits as a Beastborne and juggle the needs of his burgeoning settlement.
From constructing fortifications to maintaining morale and generating food, there isn’t a moment’s rest for Hal if he’s to be the first Founder to successfully stake a claim in the Shiverglades.
Can Hal find strength in an unlikely ally of the distant stars while managing the defenses of his settlement, or will the tidal wave of bloodthirsty monsters destroy them all?
Continue your epic LitRPG today and dive into another 1,000 pages of Beastborne!
The battle’s end was supposed to bring peace and establish the Bravers’ new home in the Shiverglades. But all it brought is pain and suffering.
With his closest friends lost to another realm, over half of the settlement’s population injured, and missing supply chains, Hal doesn’t have a moment to rest. He may have won the battle with the Shiverglades, but he has yet to win the war.
The Beastborne has his work cut out for him if he plans to build a Sanctum that’ll last.
Worse, a rival Founder plots against Hal, threatening to unleash an entity that is fated to scar the Manaseed and cull the Bravers Guild once and for all.
Fortunately, there’s a lot to turn to that isn’t preordained. A Reaper-turned-friend, inventive koblins, industrious dwarves, Wyrd Strain, and Bonecrafting could defy their fate.
And he isn’t the only one with newfound Class powers that might give them a fighting chance.
The Bravers Guild needs more than just survival.
They need their home whole.
But to do the impossible and reach across the divide between Worldshards to rescue their lost companions, the Manaseed’s Elysian powers must be stronger.
Can the Bravers Guild Level Up their settlement and their Manaseed through building, fighting, and crafting to conquer the coming storm, or will they succumb to a doomed fate after all?
Continue your epic LitRPG today and dive into another Beastborne Chronicles!
The tutorial is over. The rules of Pyresouls have changed for the worse. Defeating the Burgon Beast should’ve been the end of it, but it was only the beginning.
Beating the next boss monster that invades Earth will only stave off the Collapse, not prevent it. The future devoid of all life but a single Pyre proves that.
Jacob refuses to accept that future. He’s done playing their games. Even if he must walk through the fires of despair and glory to be rid of them.
Back in the past, the Gnawing Hunger roams free, monsters run unchecked between the shards, and abominations of unfathomable power lurk beneath the surface of Lormar.
Otherworldly beings pull the strings behind Pyresouls, twisting the challenges Jacob faces at every turn to exploit his weaknesses and thwart his progress.
Trapped between two timelines, having lived a second life he can’t remember, can Jacob find the dark truth behind Pyresouls and uncover the secrets of Lormar’s demise, or will he leave the future a grave and Earth a long-rotten corpse?
Or somehow, something even worse?
With leveling and gear progression mechanics, Pyresouls Apocalypse: Futures Grave is the second novel in the bestselling Dark Fantasy LitRPG/gamelit series, Pyresouls Apocalypse. Perfect for fans of the Dark Souls games, Powder Mage, and cosmic horror
Ten years after the Collapse introduced the System, stats, and cosmic horrors upon Earth, the last surviving humans hang on by a thread.
With the Pyres that once empowered them snuffed out by the Burgon Beast, death on Earth is not just final. It’s guaranteed. Gone are the boons of Souls and Leveling.
What few survivors cling to life on a dying Earth are harried by supernaturally strong monsters that can only be harmed by rare sorcery and Guilt-soaked weaponry.
Jacob Windsor is no chosen one, not even a leader. He’s just a soldier trying to survive one more day. But when a once-in-a-lifetime chance arises for him to step ten years into the past and stop the apocalypse, he seizes it with both calloused hands.
To do so, he must face the source of the Collapse, Pyresouls Online.
Racing to Level up quickly and upgrade his equipment to withstand the coming threats, Jacob contends with bloodthirsty players and monsters alike while strategizing with his team in the future to navigate the dying realm.
Can Jacob discover the trick to stopping the Burgon Beast before anyone else can trigger the apocalypse, or will his every action darken the timeline further?
With combat, leveling, and gear enhancing mechanics, Pyresouls Apocalypse: Rewind is the first book of a new dark fantasy LitRPG / gamelit series from James T. Callum, the #1 Bestseller author of Beastborne Chronicles. Perfect for fans of the Dark Souls games, Powder Mage, and cosmic horror.
Start your time travel dark litRPG adventure today!