Jeffrey "Falcon" Logue

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About Jeffrey "Falcon" Logue
Jeffrey "Falcon" Logue is a young author who dreams of owning a house with hidden passages. His first stories were those created at a young age with his legos, but it wasn't until college where he took part in his first Dungeon and Dragons game that he decided to write.
After finding the Royal Road Legends site, he began writing his stories for others to critique. His first success, The Slime Dungeon, came about from the NaNoWriMo challenge on the site, writing a 60,000 word book in a single month. Since then, he has written 13 full novels in 4 years and graduated college, with plans to write more novels and finish a video game based around his slime monsters. He is proud of his contribution to the dungeon corps genre and gamelit/litrpg genre.
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Titles By Jeffrey "Falcon" Logue
Contains all three books in The Body’s Dungeon series:
Bio Dungeon: Symbiote
Bio Dungeon: Parasyte
Bio Dungeon: Hemostasis
In the icy north exists a young orphan, and a war on a microscopic scale.
Marstin Hardgrove was orphaned at a young age, forced to live on the streets, and needed to turn to thievery to survive. When a job goes wrong and the young man was caught, he was forced to eat a handful of dirt and rocks before being abandoned to die; unbeknownst to Marstin, he also ended up swallowing a tiny dungeon crystal.
Thrown into a highly unusual world filled with cells, bacteria, and other dangerous pathogens, the tiny dungeon crystal was, at first, confused by his surroundings. After seeing how the different complex systems of the body worked together, the crystal was quickly fascinated; it wasn’t long before he decided that, instead of trying to escape, he wanted the body for himself. He desired to possess the living being for his own use, wholly unlike anything the world had ever seen before.
To get to that point, however, the fledgling dungeon crystal has to learn how to survive against the different enemies trying to destroy him. In short: He has to turn the body into a dungeon.
But will his new Bio Dungeon be enough to keep the crystal – and the body he wants to possess – alive?
Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors, complete with a glossary of medical terms (factual and fictional). No harems, sexual content, or foul language.
Meanwhile, something is rising in the dark in Duren. To counter this, Prince James take the center stage and decides to have his coronation ceremony in the dungeon town. However, even he can't imagine the plans in motion that will soon engulf his city and country.
With all this happening, the mysterious cocoon in the dungeon has begun to hatch . . .
Sometimes the only way to go forward is to go back….
Progen defeated the Parasyte that was engineered by the malevolent Blood Curse, but there is still a lot that the dungeon crystal needs to do to fully control his entire dungeon. While he actively works to finish controlling the rest of the body that hosts his presence, there lies one major obstacle to the culmination of his plans: the brain. The Blood Curse has locked itself away behind a barrier that keeps Progen from spreading his influence inside, while also preventing the Curse from manipulating anything outside of its hiding place. The dungeon crystal is thus stymied in his efforts toward complete control; but fortunately, Progen has gained access to new immune cells and systems that he can use to improve his host’s body – and thereby, his own survivability.
Meanwhile, when the dastardly Ghevin Drestice’s devastating use of the mind-control abilities of a strange crystal finally catalyzes interest in Marstin from the highest authority in Istut, the young thief-turned-adventurer is thrust back into the spotlight. Now he has to navigate his way through a brand-new world of political intrigue, secret organizations, and high society, all while struggling with the burgeoning power that has recently been unlocked inside of him.
While Progen fights against the immutable barrier around the brain and the Blood Curse, Marstin fights to survive this world into which he has inextricably been thrown. Both will face challenges that should end with their deaths, and only through unwitting cooperation will they see themselves through.
But will that be enough to survive against the Blood Curse’s temptations of power and its inevitable emergence from its magically-imposed exile?
Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors, complete with a glossary of medical terms (factual and fictional). No harems, sexual content, or foul language.
Within the verdant green of the slime forests, new slimes are born and new evolutions are found. Doc watches on as his slimes take on new life and form the budding beginnings of tribal life, complete with leaders, goals, and increasing rivalries. The martial grey slimes, the productive herb slimes, the swarming bug slimes, and the elusive mimic slimes all seek to stake their claim, even as the lieutenants work to strengthen their abilities as true bosses.
Still, the growth of Doc does not go unnoticed, and a new threat has appeared once more. But, what is it truly hiding?
The Empire's plans have come to fruition. Duran has fallen, and with it the other city-states of Nehatra. Only the dungeon town remains safe, but for how long? While the leadership struggle to deal with the crisis, the dungeon dwellers watch on. As Doc continues to unlock new slime evolutions, Rowen deepens his bond with Milly, and the two experience much together. When the final attack begins, will Rowen and Doc stand with the townspeople? Why has Doc been framed for murder? Who is the traitor lurking in the shadows?
Everything comes together in this final, epic tale of dungeon glory. The chronicles end here, but the war, and the dungeon, have only just begun.
-Includes complete list of slimes.
"I didn't realize how much I wanted to read a fantasy story from the dungeon's point of view until I started reading this book"- reader review
"Fun story excellent plot I've read this book a few times now and would recommend it to anyone who enjoys fantasy"- reader review
In the aftermath of the demonic invasion, everyone is left to recover. Claire is worries about Doc's unending sleep. Fiora and her adventurers have split up, and the royal family mourns the loss of the Prince and Princess.
Meanwhile, people are baying for blood as news spread, and the church comes in to eliminate any demonic forces remaining. Tensions rise as the clergy begin their own agenda with the dungeon. Through it all, a town comes together with a unique bond to Doc.
The uneasy peace won't last long however, because in this world of adventure, trouble comes in all shapes and sizes.
(Edits made)
Marstin Hardgrove was orphaned at a young age, forced to live on the streets, and needed to turn to thievery to survive. When a special job assigned to him by the Thieves’ Guild went awry, the guild leadership punished him with a beating, compelled him to eat dirt and rocks to soothe his hunger, and left him to die in an abandoned mine. Unbeknownst to the young thief, when he was forced to eat that handful of dirt and rocks…he also ended up swallowing a tiny dungeon crystal.
Thrown into a highly unusual world filled with cells, bacteria, and other dangerous pathogens, the tiny dungeon crystal is, at first, confused by his surroundings. After seeing how the different complex systems of the body work together, the crystal is quickly fascinated; it isn’t long before he decides that, instead of trying to escape, he wants the body for himself. He wants to possess the living being for his own use as a crystal, wholly unlike anything the world has ever seen before.
To get to that point, however, the fledgling dungeon crystal has to learn how to survive against the different enemies trying to destroy him. Not only will he have to defeat the hostile pathogens standing in the way of his complete domination; but also, as a foreign invader to the body, himself, Marstin’s natural immune system sees the crystal as a threat. The only way to survive is to create his own immune cell defenders, and to place traps to prevent anything from reaching his dungeon crystal. In short: He has to turn the body into a dungeon.
But will his new Bio Dungeon be enough to keep him – and the body he wants to possess – alive?
Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors. No harems, sexual content, or foul language.
After a hard-fought battle in the heart, Progen has defeated the agents of the entity that wants to destroy the body he is determined to control. It was a temporary defeat, however, as the entity retreated up into the body’s brain, safely entrenched behind the blood-brain barrier that is preventing the dungeon crystal from accessing the coveted home base of the central nervous system. As he further establishes his control over the different systems that he can access, a grievous wound to the body creates a problem that could spell the end of his objective.
With the Thieves’ Guild basically destroyed by the Adventurer’s Guild in Graniton, thanks to help from the thief-turned-adventurer, Marstin Hardgrove, his prospects were only looking up. Having established himself as a trustworthy addition to the Guild, it didn’t take long before he was asked to join numerous adventuring teams as they tackled different quests. However, a disturbing discovery towards the north, where the tribes cultivate their Ice Caribou, will lead to a situation where Marstin’s friends are treated with suspicion back home. Worse than that, the old prejudices against thieves and former thieves come back to haunt him.
With hidden enemies preying on them from the shadows of anonymity, will Progen and Marstin be able to stop these vicious parasites from snatching away the lives they are striving towards?
Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors. No harems, sexual content, or foul language.
It is in the dungeons where adventures begin and end. Where brave adventurers, orphaned children with grudges, shady protagonists, and fools dive into seeking power, wealth, and sating their blood thirst. Dungeons come in many shapes and sizes, with each holding their own adventure within and stories of past glories. Here, some of the stories can be found, taken from the deep, dark depths of imagination and horror found within us all.
Welcome, to the dungeon. Good luck escaping.
- What is a soul?
- What is mana?
- What kinds of monsters exist?
- How do dungeons work?
- And more!
Including light commentary from the dungeon pixie herself.
Welcome, to the dungeon. Good luck escaping.
This an anthology collection of Dungeon Core stories created by authors both new and old. You will find both new and continuing stories here.
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